Your villages are the beating heart of your Kingdom. Each village is an anchor for your power. Within each village you produce resources, troops, culture and science.
The village menu
On this page:
Queue
At the bottom of the village page, you'll see the village's queue.
Village queue showing the different possible items: buildings, culture, science and units
The village queue holds all production for your village. Buildings, units, and additional culture and science all take up space in the queue.
How long everything takes to make in a village depends on its production. Everything you queue will have a production cost attached to it. By upgrading the hourly production output of your village, you'll be able to make more.
Builders
You can purchase Builders in the Aether Store to boost the production of your village for the next item you add to the queue by 20%. Aether is gathered through Events.
Village Overview
The village overview provides quick information about your village. From here, you can quickly reach the relevant pages.
The village overview as of alpha2 (under development)
Resources
The resources page shows you the resource buildings for the village and any tile you claimed for the village. The resource buildings your village has access to depend on the tiles surrounding it.
The resources overview for a village with 3 additional tiles claimed
For each tier of the village you will be able to claim more tiles. At tier 1 (village) you can claim 3 additional tiles when reaching the population limits. At tier 2 (town) this goes up to 5, and the full 8 for a city (tier 3).
Town
On the Town page you can see the buildings in the village and the new buildings available to build. In a tier 1 village, you'll see a Village and Economy category. At every new tier you'll be able to add 1 of 4 districts:
- Military: build military buildings to train stronger troops and do siege damage when attacking other villages.
- Production: increase the production capacity of the village.
- Culture: boost the culture production of the village.
- Science: boost the science production of the village.
Districts are permanent and you can have no more than 2 per village at the city tier.
Building
Clicking on a resource building on the Resources page or a building card on the Town page will open the building page. Here you'll find all relevant information for upgrading the building. Besides the costs, it also shows how high the building can be leveled at different tiers.
The Quarry building page
Culture
Each village produces culture, which is used to settle new villages and upgrade existing ones. Culture is an account-wide resource. It's shown in the account (right) sidebar.
Culture widget in the account sidebar
If you wish to settle a new village, you need to have enough culture and a Settlers unit in that village.
From the culture Page in the village you can:
- See the passive culture production of the village
- Generate additional culture through the queue
- Tier up the village to a town or city
- Select which districts to build in the village
Part of the culture page showing the option to queue more culture and tier up the village
Science
The science page holds:
- The passive science production of the village
- The option to add additional science production to the queue