> First week of beta and Beta Patch 1
October 14, 2025The first week of the beta server has passed. 164 accounts were created and 15 Kingdoms settled their second villages! The reception and feedback has been great, though a bit overwhelming at times. Here's some screenshots and the patch notes.
> Aether Accounts and Beta Server starts 7 October
September 13, 2025Shortly after the Alpha 2 server ends we're back! This time with two newsworthy items: Aether Accounts and the Plains 1 beta server.
> Alpha 2 finished and final patch notes
September 13, 2025On Monday, September 22nd at 14:11:53 the Alpha 2 server ended with the first Empire to ever reach 250 Prestige in Aether Kingdoms. These are the final patch notes until the next version and server release.
> Week 37 patch notes (Alpha 2)
September 13, 2025This week we have some exciting stuff to share. A new task system was added to the game, as well as new army management features and bugfixes.
> Week 34 patch notes (Alpha 2)
August 20, 2025We've been enjoying the summer while playing the alpha server. A nice amount of bugs, features, balance changes and improvements were made. Most notable in gameplay that culture and science costs are increased, and Aether is more consistently awarded across playstyles.
> Week 25-26 patch notes (Alpha 2)
June 22, 2025Another new feature was added to the Aether Kingdoms alpha: cancelling queue items. Resource building levels were squished, now taking 5 fewer levels to complete, and more.
> Week 23-24 patch notes (Alpha 2)
June 09, 2025The first new feature since the launch of Alpha 2 - trade routes! And that's on top of the regular balance changes, improvements and bugfixes.
> Week 21-22 patch notes (Alpha 2)
May 27, 2025Big balance changes to building values and unit stats. Most building times have been increased and level 1 values were rebalanced.
> Week 20 patch notes (Alpha 2)
May 12, 2025More playtesting means finding more bugs and ways to improve.
> Week 19 patch notes (Alpha 2)
May 05, 2025Another week, another round of patch notes. This week there's UI improvements and bug fixes.