The list of bugs and issues is growing and shrinking, and with that work come some new patch notes.

Balance changed

  • Reduced the maximum level of the Barracks, Stables and Archery Range by 5 to 15. Unlock requirements for units are also reduced by 5 levels, which smoothes the gap between level 1 and level 10 for the first two unlocks. Building costs have been readjusted to match the lower maximum level.

Improvements made

  • When clicking the + button on the Send Resources page it will now automatically stop adding resources when you reached the maximum available of that type, or if you reached the maximum available merchants.
  • The ability to select your own villages is now available from the Send Troops page.

Bugs squashed

  • The 7th page of the research tree was hidden by accident. You can now view it.
  • The culture display in the right sidebar would display the overall percentage in the progress bar's second and third tiers, instead of the increase from the previous tier. This has been fixed.
  • Your current village will no longer appear in the village dropdown on the Send Resources page.
  • The troop movement for scouts now shows the appropriate blue colour instead of the default light brown.
  • Added safeguards against deleting objectives from the database by accident.
  • You can no longer supply or send troops to the village they come from (resulting in instant arrival).
  • Fixed a bug when scouting a village the server would attempt to send the scouts back home twice.

We hope you enjoy the Alpha 2.

Find any bugs? Report them on Discord. Not playing yet? Join the alpha2 server.