This patch we're bringing you some much-needed map performance improvements. The map should feel snappier and load faster. Also we've made some improvements and fixed some bugs. Go check it out!

Balance changed

  • New and respawning players get 2 builders per day the server is live.
  • New and respawning players now get 200 culture per day instead of 120.
  • The task rewards for the categories villages settled and events completed is now capping out at 1000 Aether.

Improvements made

  • Added a caching layer for the game map. This should put less stress on the database and improve the load times for the map considerably. Now you get to test it under real conditions.
  • To continue on last patch, the sidebars have been reordered to be more thumb-accessible.
  • Added the event stage to the scout report.
  • Opening a tile on the map now updates your browser address bar with the coordinates. Don't worry, it doesn't pollute the history so the back button works as before.
  • The + button when sending merchants now stops at the event size when sending resources to an event. Don't spam it, because it doesn't block you from sending more.
  • The mobile village resources bar now shows red text when the storage is full.

Bugs squashed

  • Hopefully finally fixed not being able to scroll the opened map modal on mobile.
  • The empty area around the mobile menu border should now have a background in Chromium-based browsers.
  • Fixed a rounding error on the village queue screen.

Hope to see you in game! Play Aether Kingdoms now!